A Unity project template to get you started creating a multiplayer augmented reality game using Placenote.
Placenote SDK: 1.6.11
A Unity project template to get you started creating a multiplayer augmented reality game using Placenote. Placenote/PlacenoteSDK-Multiplayer. A Unity project template to get you started creating a multiplayer augmented reality game using Placenote. Placenote/PlacenoteSDK-Multiplayer.
Project's Unity Version: 2017.4.17f1
Xcode: 10.1
Photon PUN version: 1.92
Devices tested OS: 12.1
Getting Started
Download the unity package
- Download and install theUnity package into your own projects.
- Make sure you download and install the PlacenoteSDK Unity package as well.
- Open a new Unity project and import both of these packages.
OR
Clone this repository
- Critical library files are stored using lfs, which is the large file storage mechanism for git.
To Install these files, install lfs either using HomeBrew:
or MacPorts:
And then, to get the library files, run:
- Open the newly cloned project in Unity.
Building the project
- Register for a Free Photon Multiplayer Account.
- Create a Photon PUN app.
- Place your 'AppId' into the 'PhotonServerSettings' in the editor.
- Make sure you have a Placenote API key. Get your API key here
- Load the sample scene
MultiplayerSampleScene
located in the/PlacenoteMultiplayerKit/Scenes
folder - To build and run the project on your iOS device, follow these Build Instructions